Design of serious games may be very different under different domains like, for example, health, education and business. The purpose of this discussion is to find out various differences between the design of serious games under different domains.
Use internet as a resource. Company interviews give you some insights as well. Some helping questions to get you started. Justify your answer.
- Are there some common differences or is it so that differences between the design of serious games under different domains base heavily on the project or the product?
- If there are some common differences, what are those?
You may also give examples of differences under different domains. Do not use those cases that are already explained in company interviews.