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Open Resources for Serious Games and Business
DIGMA
Courses
Serious Games
Open Resources for Serious Games and Business
Business Model and Monetization
RAGE project: Realising an Applied Gaming Ecosystem
RAGE project: Realising an Applied Gaming Ecosystem
Click
http://rageproject.eu/wp-content/uploads/2016/03/WP-7.1-V-Final-RAGE-Summary-Report-of-Business-Models.pdf
link to open resource.
◄ Discussion
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Serious game and business glossary
What is a serious game? (2:08)
What is gamification (9:23)
Serious Games & Gamification (2:39)
GamifyCon13: Mario Herger - Enterprise Gamification (49:19)
Serious Gaming Demystified (White Paper by Company)
QUIZ - What is a serious game and gamification?
Serious Game Design Canvas
Discussion
Monetization and Business Model
Playlist of Company Interviews
QUIZ - Serious Games Business - Case Playsign
QUIZ - Serious Games Business - Case Ludocraft
QUIZ - Serious Games Business - Case Ikoni Innovations
Game monetization
App Monetization: 6 Bankable Business Models That Help Mobile Apps Make Money
Understanding the realities of video game monetization
Discussion
QUIZ - Serious Games Markets and Business Models
Business models for Serious Games developers (Academic Article)
QUIZ - Business Models for Serious Games Developers
Funding of games and software
Playlist of Company Interviews
QUIZ - Serious Games Funding - Case Playsign
QUIZ - Serious Games Funding - Case Ludocraft
QUIZ - Serious Games Funding - Case Ikoni Innovations
Discussion
The Real State of Learning Game Funding
The Evolving Reality of Funding Learning Games (Podcast, 17:07)
QUIZ - Serious Games Funding: Case Learning Games
10 Years of Funding and Networks for the Finnish Game Industry
Starting up a game business: Travelguide into Finnish public funding
‘We need funding’, says Finnish serious games report
Finnish Serious Games Industry Report 2016
Markets and distribution channels
CROSSWORD - Markets and Distribution Channels
Playlist of Company Interviews
QUIZ - Serious Games Markets - Case Playsign
QUIZ - Serious Games Markets - Case Ludocraft
QUIZ - Serious Games Markets - Case Ikoni Innovations
Discussion
Game Design Process (7:06)
Jobs in a game industry (0:24)
Game Development Overview (2:33)
QUIZ - Game production
Discussion
Guy Kawasaki's 10:20:30 pitching rules.
The basics of pitching: Need, Approach, Benefit and Competition by NABC
Thomas Henshell. 12 Tricks to Selling Your Ideas, Your Game & Yourself
Gamasutra. A vast resource of game development and gaming business related articles.
Discussion
Knolskape. Introduction to product management (5:00)
Tutorialspoint.com. Agile Project Management
Jonathan Rasmusson. Agile in a nutshell. (5:49)
QUIZ - Project and agile concepts
Uzility. Introduction to Scum (7:51)
Axosoft. Scrum in 10 minutes. (8:52)
Axosoft. Scrum Diagram
Axosoft. Scrum reference.
Axosoft. Introduction to Kanban board. (4:08)
QUIZ - Scrum and Kanban
Henrik Kniberg. Agile Product Ownership in a Nutshell (15:51)
QUIZ - Product owner
Serious Gaming Cluster Finland
Serious Games Institute
Serious Game Industry
Serious Games Society
Serious Games Network
Serious Games Classification
The Center for Digital Games Research
RAGE project
BEACONING Project
Game Learning Analytics: Learning Analytics for Serious Games
The International Journal of Serious Games
Game Development Value Chain
Phaedra Boinodiris. Playing to Win: Serious Games for Business
Merrilea J. Mayo. Bringing game-based learning to scale: The business challenges of serious games
Serious Games at Work
Serious Games Examples
QUIZ - Serious Games Markets and Business Models ►
Open Resources for Serious Games and Business
Open Material for Serious Games and Business
Introduction
Serious Games and Gamification
Business Model and Monetization
Funding
Markets and Distribution Channels
Game Production
Pitching
Introduction to Project Management
Serious Games Resources
DIGMA
Calendar